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Realtime & sync
PartyKit
A developer-focused platform for building real-time multiplayer apps using Server-Sent Events (SSE) and WebSockets on the edge.
Overview
PartyKit allows developers to write server-side code in JavaScript/TypeScript that runs on the edge (Cloudflare Workers), handling room-based state and pub/sub messaging natively. It simplifies the complexity of WebSockets by providing a simple `room.on` interface for handling connections and broadcasting messages. It is particularly strong for games, chats, and interactive demos where low latency and ease of deployment are critical.
Best for
- Multiplayer browser games
- Live chat applications
- Interactive live demos
Trade-offs
vs Supabase Realtime
PartyKit offers more custom server logic flexibility; Supabase is better if you just want DB changes synced automatically.
What XeroHack pre-wires
When you pick PartyKit in the interview, the engine emits these files into your scaffold:
- PartySocket client
- Edge room setup
- Broadcast message helper
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