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Realtime & sync
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PartyKit

A developer-focused platform for building real-time multiplayer apps using Server-Sent Events (SSE) and WebSockets on the edge.


Overview

PartyKit allows developers to write server-side code in JavaScript/TypeScript that runs on the edge (Cloudflare Workers), handling room-based state and pub/sub messaging natively. It simplifies the complexity of WebSockets by providing a simple `room.on` interface for handling connections and broadcasting messages. It is particularly strong for games, chats, and interactive demos where low latency and ease of deployment are critical.

Best for

  • Multiplayer browser games
  • Live chat applications
  • Interactive live demos

Trade-offs

vs Supabase Realtime
PartyKit offers more custom server logic flexibility; Supabase is better if you just want DB changes synced automatically.

What XeroHack pre-wires

When you pick PartyKit in the interview, the engine emits these files into your scaffold:

  • PartySocket client
  • Edge room setup
  • Broadcast message helper

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